Sean Gouglas, Jason Della Rocca, Jennifer Jenson, Kevin Kee, Geoffrey Rockwell, Jonathan Schaeffer, Bart Simon, Ron Wakkary, “The Role of Universities in Promoting Innovation; Report to the Social Science Humanities Research Council Knowledge Synthesis Grants on Canadaʼs Digital Economy” (2010). White Paper.

A White Paper, led by Sean Gouglas, to SSHRC’s Knowledge Synthesis Program, showing how universities can play an important role in fostering creativity and promoting innovation in the video game industry, including in the development of Serious Games. Through a detailed assessment of university and college curricula, as well as a series of interviews with game industry executives and managers in Vancouver, Toronto, and Montreal, we identified barriers to and opportunities for collaboration between universities and game companies.

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